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Vintage Story Server Hosting

High-performance Vintage Story servers with instant setup, DDoS protection, and scalable resources.

Andy Taylor
Iker Páez Castaño
Braden Tatman
tristen m
Kristóf Hahn
9.4/10 on WHTop 4.9/5 on HostAdvice Independent customer reviews

Black Friday10% off for life with .

One plan, split your way

All runtimes included at no extra cost · Divide resources freely

Vintage Story Vintage Story 6 GB
MariaDB MariaDB 2 GB
Discord Bot Discord Bot 1 GB
Example split 10 GB Plan

You can switch runtime anytime

Server plans

Every package can be split into multiple servers across any supported game.

All features included on every plan.

Players
Plugins
Size
We recommend 6 GB
10% off for life

Best Price Guarantee

Found the same specs cheaper elsewhere? We will match it: contact us with a link to the competitor's offer.

Every plan can be split into multiple servers across any supported game. Upgrade or downgrade any time. No lock-in.

Switch game or runtime whenever you want

Change your server's game, version or modloader at any time from your panel. No ticket, no waiting. Back up first: a switch starts clean unless you tick Keep existing files.

Instant switching

Swap between any supported game or modloader in seconds.

Back up, then switch

Take a backup before you switch, so you can go back any time without losing progress.

Split & mix

Run different games on different splits, all from one plan.

One plan, unlimited possibilities

Split your plan into several independent servers, each running its own game, version or service, all managed from one dashboard.

Divide freely

Allocate RAM across splits however you want: 8 GB here, 1 GB there.

Mix games & services

Run Minecraft, a proxy and a database, all from the same plan.

Reallocate anytime

Resize, add or remove splits on the fly, without downtime on the other servers.

One bill, one price

No extra cost per split. You only pay for the total plan size.

Free
DDoS protection on every server
3
Regions: Europe, North America, Asia
Flexible
Runtime Switching
~1 h
Most replies within about an hour, 24/7

What your server runs on

The parts that matter for a game server, and what we actually use.

Processors
AMD and Intel

AMD Ryzen, AMD EPYC and Intel Xeon processors picked for single-thread speed, which is what most game servers depend on.

High clock speeds
Memory
DDR4 / DDR5

DDR5 on the newest machines and DDR4 on the rest, with ECC where the platform supports it.

Up to 6400 MT/s
Storage
NVMe SSD

Every server sits on NVMe SSDs, so world saves, backups and modpack installs are not waiting on a slow disk.

Every location
Network
DDoS protected

Each location sits behind its data centre's DDoS protection. It is included with every plan, not sold as an add-on.

Included

Included with every Vintage Story server

Instant setup

Your Vintage Story server is ready within minutes of ordering.

DDoS protection

DDoS protection is included on every server at no extra cost.

Dedicated resources

Fixed CPU and RAM limits per server, so a busy neighbour cannot eat your share.

Split & scale

Split packages into multiple services and scale independently.

Global locations

Deploy where your players get the best latency.

Flexible runtime

Change game type and version anytime from your dashboard.

Running a Vintage Story server with us

Your Vintage Story server runs the official dedicated server. Release branch, version and player limit are on the Startup tab; the server keeps its config, saves and mods in the data folder.

What you can run

  • The stable, unstable or pre release branch with Release branch, and the latest or a fixed version with Release version.
  • Mods from the official Vintage Story ModDB: put the .zip or .cs files in data/Mods.
  • Up to 256 players with Max Clients.
  • Extra launch options in Start options.

How much RAM to pick

  • 2 to 4 GB: a small group on a standard world.
  • 4 to 8 GB: larger groups, bigger explored worlds or a long mod list.
  • Memory grows with the area players have explored, so leave headroom on long-running worlds.

Setup and admin

  • Make yourself admin from our Console tab: /op YourPlayerName.
  • Make the server private with a Password in data/serverconfig.json; world rules and generation are in the same file.
  • Every player needs the same mods, on versions that match the server's game version.
  • Players join with Multiplayer, Direct Connect and the address from the Overview tab.

Step-by-step guides: Vintage Story server setup, Config, admin and mods

Global server locations

Low latency from our locations in Europe, North America and Asia. Pick the one closest to your players at checkout.

Europe

Servers in Finland and the United Kingdom, with low latency across Europe.

OnlineProtected

North America

East coast, west coast, Texas and Canada, so you can sit close to your players.

OnlineProtected

Asia

Singapore and Mumbai for players across South and Southeast Asia.

OnlineProtected

Frequently asked questions

Common questions about our Vintage Story hosting.

2 to 4 GB is enough for a small group. Larger groups, worlds that have been explored far, or a long mod list run better on 4 to 8 GB.
Download the mod from the Vintage Story ModDB, upload it to data/Mods in the File Manager and restart. Every player needs the same mods, on versions that match the server.
Yes. Set Release branch on the Startup tab to unstable or pre and restart. Players need the same version. Take a backup first, because a world opened on a newer version may not load on an older one.
Type /op followed by your player name in our Console tab. Remove it again with /deop.
Stop the server, set a Password in data/serverconfig.json and start it again. Players then need that password to join.

Your server is usually ready within 2 minutes.

No contracts, cancel anytime.